Elden Ring EULA Reveals the Game Will Use Easy Anti-Cheat

Jan 31, 2022 at 08:45am EST
Elden Ring

FromSoftware's Elden Ring might be the first game developed by the Japanese studio to feature a proper anti-cheat solution on PC, namely Easy Anti-Cheat. The report comes from Reddit user hzy980512, who was the first to skim through the newly published Elden Ring third-party EULA (End User License Agreement) and noticed the following paragraph at the very bottom.

24. THIRD PARTY SOFTWARE.
a) EasyAntiCheat. BANDAI NAMCO is using EasyAntiCheat anti-cheat service (“EAC”), which is operated by a third-party service provider. EAC has a client software that is integrated into the Game. When you start the Game, the EAC client software will automatically load and install its latest version to the Hardware. EAC will monitor the Hardware, analyze the Game binaries and scan Hardware memory for the purpose of detecting and preventing cheating in the Game (“Purpose”). For the Purpose, EAC stores information regarding cheating methods used in the Game (“Cheat Data”).

By agreeing to this Agreement, or otherwise using this Game, you give your consent that EAC may gather, store, share, and publish Cheat Data for the Purpose. The Cheat Data will be used solely for the Purpose, including but not limited to identifying and banning players who are cheating in the Game, analyzing cheating behavior and cheating codes, as well as sharing data about cheats with affiliates of EAC.

That's great news for Elden Ring fans, given that previous games in the Dark Souls trilogy had been plagued by various hacks when playing online.

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Of course, there's still the matter of the recent remote code execution exploit that forced FromSoftware to deactivate multiplayer functions across the entire Dark Souls series of games on the PC platform. There are concerns that this exploit could still work in Elden Ring, though it remains to be seen whether FromSoftware managed to fix it.

As a reminder, Elden Ring debuts February 25th on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S|X.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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