EA Confirms Agreement to be Acquired by PIF, Silver Lake, and Affinity Partners for $55 Billion

Francesco De Meo
Electronic Arts logo with geometric shapes on a blue background.
As rumored last week, EA will be acquired by an investor consortium for $55 billion

EA is going to be acquired by an investor consortium for $55 billion, as it was widely rumored last week.

In a new press release shared today, the publisher of successful titles like the Battlefield series, whose highly anticipated sixth entry is launching next month on PC and consoles, confirmed it has entered into a definitive agreement to be acquired by an investor consortium comprised of PIF, Silver Lake, and Affinity Partners in an all-cash transaction of $55 billion. Going into further details, the agreement's terms indicate the Consortium will acquire 100% of EA, with PIF rolling over its existing 9.9% stake in the company.

Related Story EA is Putting Ads in its Games That it says will “Enhance, Not Disrupt, the Player Experience” via new EA Advertising Platform

The press release continues that the acquisition agreement was given the go-ahead by the EA's Board of Directors after the opportunity was carefully evaluated. According to Luis A. Ubiñas, the Lead Independent Director of the board, it was concluded that the opportunity delivers compelling value for stockholders and is in the best interests of all stakeholders.

Although EA has entered into the acquisition agreement, the transaction is expected to close in Q1 FY27, and will be subject to closing conditions, including approval of regulatory bodies and EA stockholders. After the transaction is closed, EA's common stock will no longer be listed on any public market.

Andrew Wilson, Chairman & CEO of EA, commented on the news, saying: "Our creative and passionate teams at EA have delivered extraordinary experiences for hundreds of millions of fans, built some of the world’s most iconic IP, and created significant value for our business. This moment is a powerful recognition of their remarkable work. Looking ahead, we will continue to push the boundaries of entertainment, sports, and technology, unlocking new opportunities. Together with our partners, we will create transformative experiences to inspire generations to come. I am more energized than ever about the future we are building."

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button