Dragon Age 4 Is in the Middle of Production, Says BioWare

Feb 23, 2022 at 02:14pm EST
Dragon Age 4

Today, BioWare shared a new update on the games' pipeline, starting with Dragon Age 4. The next installment in the fantasy RPG franchise is now right in the middle of the Production phase, following the completion of the blueprint in 2021.

The confirmation seems to align with the latest rumors from Jeff Grubb, who stated that Dragon Age 4 could release in late 2023 at the very earliest.

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BioWare also said farewell to Christian Dailey, the project's Executive Producer ever since early 2018. At the same time, the blog post highlights the team of veterans that's now in place working on Dragon Age 4.

A strong leadership team of industry and Dragon Age veterans is in place to carry us through Production and beyond. The game’s Production Director is Mac Walters, who recently led the development for Mass Effect Legendary Edition and has an 18-year history with BioWare. Corrine Busche, who has been leading the design direction for Dragon Age, is our Game Director. She has a wealth of experience, including 15 years at EA, and a passion for the franchise. Benoit Houle is the Director of Product Development, and he brings an in-depth understanding of the franchise thanks to having worked on every single Dragon Age game – starting over 16 years ago on Dragon Age: Origins. I will also be working more closely with the Dragon Age team as they go through production while continuing to guide the studio.

More information on Dragon Age 4 will be shared later in 2022 through blog posts and social content. Of course, fans are hoping to glimpse some footage or at least screenshots of the game, too.

BioWare then switched to the other big IP they own: Mass Effect. Work on the next installment continues, led by Mike Gamble, producer of Mass Effect 2, 3, and Andromeda. The team is still prototyping ideas and experiences, anyway, so you'd better believe it will take several years before any new Mass Effect game gets possibly released.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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