Some new combat footage of the game appeared, and it seems Ninja Theory went ahead and completely revamped the style meter and ranking, the game play LOOKS easy but maybe its more difficult than it looks? For now the combat looks like it could be a hit or a miss for the players but maybe Capcom is aiming for an easier control scheme over making a challenging, complex combo system making it easier to pull off SSS Rank combos in no time for the amateurs of the series or the new comers? Whatever it is I hope that it has a good story to back it up.
So far Devil May Cry looks like a huge gamble to me, it can either be a great hit or it can earn the hate of the Capcom fans if they feel the game isn't what they wanted. For now I am hoping that the latter doesn't come to be and am keeping my fingers crossed for an amazing game experience which I haven't felt since the Original Devil May Cry on the PS2 which was an instant classic for me.
So far I love the finisher technique which shows Dante slicing up his foes from various angles, this is something I have seen in rare games such as Bayonetta and Viewtiful Joe and have to say I am really a fan of these kinds of finishers, this is one thing which I can truly give Ninja Theory a thumbs up for!
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