As revealed yesterday, Game Informer will be focusing on the PS4-exclusive survival game Days Gone this month. Today GI posted a video of them grilling Days Gone creative director John Garvin with 157 rapid-fire questions, most of which are a tad silly, although a few interesting things were asked. You can check out a rundown of the important bits of info revealed, below.
- Enemies are called “freakers,” not zombies
- You can “kind of” choose allegiances
- You’ll learn where the freaker infection came from, but you can’t cure it
- There’s a final boss, and it’s a non-infected human
- Will support checkerboard 4K at 30fps on PS4 Pro
- You build up encampments throughout the game
- The biggest urban environment you’ll encounter is a town that once held 800 people
- There are playable flashbacks
- You will only play as Deacon
- The game is a 4 ½ out of 5 on the “This game is like Far Cry” scale
- The map is initially obscured by the fog of war
- “Golden path” story completion will take around 30 hours
- You can keep playing the game after you beat it
- You can customize your bike’s paintjob, engine, muffler, and more
- You can’t customize your outfit or appearance
- Your bike can break down and get lost
- You can’t pop a wheelie! Booo!
- There are points for doing stunts
- There are lots of collectibles
- You can fast travel
- A photo mode is probably happening, but hasn’t been added yet
- No seasons, just different weather patterns
- The game will be coming out before The Last of Us Part II
- Don’t expect a huge showing at this year’s E3
Developed by SIE Bend Studio (Syphon Filter, Uncharted: Golden Abyss), Days Gone is a post-apocalyptic zombie game featuring a dynamic open world that changes depending on the time of day and weather. Here’s how Sony describes the game’s story and world:
“Set in the beautiful, volcanic scarred high-desert of the Pacific Northwest, Days Gone is an open-world action-adventure game where you play as Deacon St. John, a Drifter and bounty hunter who would rather risk the dangers of the broken road than live in one of the “safe” wilderness encampments. The game takes place two years after a global pandemic has killed almost everyone, but transformed millions of others into what survivors call Freakers – mindless, feral creatures, more animal than human but very much alive and quickly evolving. Skills learned in his prior life as an outlaw biker have given Deacon a slight edge in the seemingly never-ending fight to stay alive. But will it be enough?”
What are your thoughts on Days Gone so far? I'm not sure I see what the game's hook is yet, but I suppose the proof will be in the playing. Days Gone shambles onto PS4 sometime in 2019.
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