Darksiders III Requirements for PC Revealed by Gunfire Games

Nov 9, 2018 at 08:00am EST

The Darksiders III requirements for PC have been revealed by developer Gunfire Games ahead of the game's release, planned for November 27th on all platforms.

Darksiders III is powered by the Unreal Engine 4, but it doesn't seem to require too much from your hardware according to these specifications. As a reminder, the game will also benefit from the new NVIDIA DLSS (Deep Learning Super Sampling) technology for owners of the GeForce RTX graphics cards. In a recent interview, the developers told us the game looks and performs noticeably better with DLSS enabled, though they couldn't say whether this feature will be available when the game launches later this month.

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DARKSIDERS III REQUIREMENTS

MINIMUM:
    • OS: Windows 7 / 8 / 10 64 bit
    • Processor: AMD FX-8320 (3,5 GHz) / Intel i5-4690K (3,5 GHz) or better
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 660 / Radeon R7 370 with 2 GB VRAM
    • DirectX: Version 11
    • Storage: 25 GB available space
RECOMMENDED:
    • OS: Windows 7 / 8 / 10 64 bit
    • Processor: Intel Core i7-3930K (3.2 GHz)/AMD Ryzen 5 1600 (3.2 GHz) or better
    • Memory: 16 GB RAM
    • Graphics: AMD Radeon RX 480 / NVIDIA GeForce GTX 970 with 4 GB VRAM
    • DirectX: Version 11
    • Storage: 25 GB available space
    • Additional Notes: We recommend using a controller.

If you're an Xbox One X owner, the first Darksiders game is now enhanced for the Xbox One X with native 4K resolution and 60 frames per second. Darksiders II will receive the same treatment later this month.

Additionally, Xbox One players can get the games bundled with the Darksiders III - Blades & Whip Edition by pre-ordering via Microsoft Store (where it is currently 10% off). This edition also includes the upcoming post-launch DLCs, Keepers Of The Void and The Crucible, as well as the pre-order exclusive Vanguard’s Seraphic Armor for Fury. Last but not least, you get to play a day early.

To check our recent hands-on preview, head over here.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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