‘CyberWestern’ Action/Adventure Game ExeKiller Resurfaces with Gameplay Overview

Jan 8, 2026 at 08:00pm EST
A silhouetted figure stands beside a futuristic vehicle on a barren landscape under the game title 'ExeKiller'.

Polish indie developer Paradark Studio is still working on its intriguing 'CyberWestern' first-person action/adventure game ExeKiller.

Paradark shared an updated gameplay overview during today's New Game+ Showcase, reviving hopes in the project. The previous gameplay trailer was released in early 2023, while the debut trailer originally went live in late 2021, coinciding with the game's announcement.

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In ExeKiller, you take on the role of Denzel Fenix, a licensed bounty hunter working for the powerful Helion Corporation. His job is straightforward: track fugitives and extract SOULs. SOULs are digital implants used to monitor and control the population.

In this world, survival doesn't come cheap. Players must constantly be aware of how they manage and carry their equipment, given the limited inventory space and high prices on essential supplies. The wasteland environment itself is a threat, with radiation zones, lethal sandstorms and extreme temperatures all potentially deadly to Denzel.

Firearms are an important part of the gameplay experience, but so is experimentation, according to the creators. Players can combine weapons, gadgets, environmental hazards and special abilities to approach encounters creatively or avoid combat altogether. Denzel can enhance his perception through cybernetic implants, allowing players to uncover hidden elements, piece together narrative clues, and read the environment, rather than relying on waypoints.

Perhaps the most interesting part of ExeKiller is that missions are non-linear. There is no prescribed playstyle or guided solution; instead, players are given clear objectives, but are free to approach each contract through stealth, dialogue, direct combat, or a combination of all three. Not every job has to end with a kill. Paradark promises a choice-driven narrative where players shape NPC behaviour, dialogue and the broader narrative with their decisions, leading to multiple possible outcomes and endings.

The game is in development for PC, and you can wishlist it on Steam. However, Paradark stated that console versions are planned as well.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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