Cyberpunk 2077 To Feature Stealth Mechanics; Players Won’t Be Forced Into Any Fighting Style

Jul 3, 2018 at 06:34am EDT
Cyberpunk 2077

Cyberpunk 2077 is still very far from release, with the game being in pre-alpha stage right now, but it seems like the team has a very solid idea on some of its gameplay mechanics.

The Cyberpunk 2077 Facebook page, as captured by Reddit user OmerRDT, recently revealed some new gameplay details. Apparently, players will not be forced into any sort of fighting style, and they will be able to deal with enemies as they see fit. Judging from the wording, there will also be stealth mechanics.

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Enemies won't always be aware of the player. The player can utilize this to their advantage by sneaking up on unsespecting enemies, laying various traps or deploying viruses. The plan of attack is just as important as executing it. We never force players to adopt any particular style of combat, so they're always free to use what they think is the best possible solution at a given time. From shooting through walls, to bending bullets over corners - stealth tactics are also a part of your repertoire.

Last week, we have learned that the Cyberpunk 2077 E3 2018 demo was shown in 1080p. We also learned that the team is confident to get a good performance in the final release.

Cyberpunk 2077 is currently in development for PC and consoles. We will keep you updated on the game as soon as more come in on it, so stay tuned for all the latest news.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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