Cyberpunk Series Creator Wants Keanu Reeves to Give Him a Call if the Star Wants to Return as Johnny Silverhand

Nov 3, 2025 at 02:35pm EST
Character with cybernetic arm indoors, wearing dog tags, with text #WHO.FUT in background.

It will be years before we are close to even the release date for the Cyberpunk 2077 sequel, codenamed Project Orion, but that hasn't stopped people from asking CD Projekt RED and anyone connected to the series about it. We know the game is in pre-production, and that it'll feature a kind of "Chicago gone wrong" setting, and as of September, we know that Hollywood star Keanu Reeves would "absolutely" love to find a way back to the series to reprise his role as Johnny Silverhand.

Well, according to series creator Mike Pondsmith in a recent anniversary live stream that CD Projekt RED hosted, all Reeves needs to do is pick up the phone. Speaking on the stream, Pondsmith said, "Not that long ago, I saw that Keanu would like to find a way to come back from the dead and play Johnny again."

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"I have ways to do that, Keanu. Contact me."

Pondsmith has already made it clear that he's not as involved with the sequel as he was with the first game, so while he might have an idea as to how Johnny Silverhand could come back from the dead and get Keanu Reeves back in the game, he might not necessarily have the authority to make it happen. CD Projekt RED could be on an entirely different path that doesn't involve Silverhand, so even if Reeves picks up the phone, it's not a sure bet.

Still, it would be exciting for fans to see him make a comeback in a way more meaningful than perhaps a flashback scene, which is currently the most feasible way we'd see Silverhand again.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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