CONTROL Resonant Skates By on Modest PC Specs Despite Path Tracing and DLSS 4.5 Ambitions

Jun 4, 2026 at 04:00am EDT
A character wielding a large hammer stands in front of a cityscape with the text 'CONTROL 'RESONANT' in the foreground.

Following the announcement of the launch date (September 24) and the opening of pre-orders, Remedy Entertainment has now also shared the preliminary PC system requirements for CONTROL Resonant. The specs are relatively modest, though we don't yet know what kind of graphics presets and resolution they will target. More detailed information will be provided closer to the release date.

Compared to Remedy's previous game, 2023's Alan Wake 2, the minimum and recommended specs are nearly identical, with very few exceptions: the minimum CPU has gone slightly up from Intel's i5-7600K to the 8500, and the recommended GPU has been upgraded from NVIDIA's GeForce RTX 3060 and AMD's Radeon RX 6600 XT to the 3070 and 6700 XT, respectively. Still, considering that three years have passed, it's more than understandable.

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SpecsMinimumRecommended
CPUIntel i5-8500 or AMD equivalentRyzen 7 3700X or Intel equivalent
GPUGeForce GTX 1070 / Radeon RX 5600 XTGeForce RTX 3070 / Radeon RX 6700 XT
RAM16 GB16 GB
Storage100 GB SSD100 GB SSD
OSWindows 10/11 64-bitWindows 10/11 64-bit

CONTROL Resonant is still powered by the studio's proprietary Northlight engine. However, whereas Alan Wake 2 was a survival horror game and could afford lower frame rates, CONTROL Resonant features fast, frantic action. Indeed, the studio had previously confirmed they were targeting 60 frames per second across all platforms to guarantee smooth gameplay, and we can assume that will be true for the minimum and recommended specs as well. Having said that, Remedy is still including high-end features on PC, such as NVIDIA DLSS 4.5 and path tracing support, so gamers with GeForce RTX 50 GPU Series can look forward to the best experience once again.

Hopefully, the game isn't squeezed too hard in the September 2026 schedule of death, which includes several triple-A games trying to escape GTA 6 at all costs.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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