Cliff Bleszinski’ LawBreakers Is Making a Comeback Thanks to Modders

Apr 15, 2024 at 10:07am EDT
lawbreakers cliff bleszinski xbox microsoft

Cliff Bleszinski’ LawBreakers appears to be making a comeback, thanks to a group of modders who have been working hard to restore the game's online features.

Remember 2017's Nexon-published multiplayer shooter from Gears creator Cliff Bleszinski? The game from Bleszinski's studio, Boss Key Productions, wasn't that successful, and the game was shut down after the closure of Bleszinski's studio back in 2018.

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For quite some time now, however, a group of dedicated modders have been working to revive the shooter in some form through the "RELB Project". According to the team, the project aims to "bring back" LawBreakers by creating 'fake' servers that the original game client uses. Players can then download the launcher, patch the game, and play like normal. Last weekend, the modders performed a stress test for their project. Interestingly, Cliff Bleszinski himself backed the project on X.

"We're not yet sure when the next playtest will be, we're thinking of doing another one soon but we'll have to decide on the details once we've properly reflected on this one", the team behind the project wrote on Discord. "Even with all the issues seen during the stress test our primary goal was to see if our whole backend could handle a large amount of players and it's held up beautifully."

It will be interesting to see how this project develops in the future. We'll keep you updated.

Released in 2017 for PC and PlayStation, LawBreakers was quite entertaining, offering neat skill-based gameplay and top-notch balancing. You can read more about the game in our launch review back then. Following the game's launch on PC, Brzezinski talked about the possibility of bringing the game to Xbox, although he believed that Microsoft probably felt offended for not considering Xbox as a launch platform.

“And in regards to considering doing an Xbox version", Bleszinski said in 2017. "I'd love to, but there's still other discussions that need to be had. And I think, you look at Xbox ... from my prior work, and I think they felt miffed and kind of rejected, that we chose PlayStation, but for us it was just a matter of install based for PlayStation at the time, and then considering we'd see for Xbox down the line.”

About the author: Passionate gamer since the NES era and begun writing about games in 2014. Joined Wccftech gaming section in 2015. Has owned every console since then. Can never make up his mind on what console to play. Weird sense of humor but can be funny from time to time.

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