Carmaggedon Devs Announce ShockRods, Vehicular Multiplayer Mayhem Due in the Summer

Alessio Palumbo

Stainless Games, the developers behind the Carmaggedon series, announced their new IP ShockRods. The game, a vehicle multiplayer game that's all about mayhem and destruction, is set to debut in the Summer on PC via Steam Early Access. Players will get their first hands-on at EGX Rezzed in London, though, from April 4th to 6th.

Stainless Games are back with a brand new IP featuring all the over the top, in your face vehicle combat that you have come to expect from this world class dev studio. ShockRods is a 6v6 or 12 player free-for-all arena shooter, bringing all the blisteringly fast-paced action, mayhem and overpowered weapons you would expect.   ShockRods draws inspiration from the classic “kill or be killed” arena shooter greats of yesteryear with over the top weapons, explosions and insane mobility, but with a twist - the titular ShockRods; these customisable, hulking, technologically advanced vehicles, equipped with nitros and the ability to double jump, allow for truly thrilling and action packed gameplay. It’s an easy to learn, hard to master, high octane, thrill-a-minute ride!

CEO of Stainless Games Patrick Buckland said:

“ShockRods is Stainless to its core: frantic, action-packed and anarchic. We’ve been working hard but having a great time developing it, we love playing it, and we’re sure that gamers out there are going to love it too. Who doesn’t love cars and guns?”

David Clark, Managing Director at Green Man Gaming Publishing, added:

“I can’t wait to see gamers gets hands on with ShockRods at EGX Rezzed. Having first worked with the Stainless Games team over 20 years ago, I know first hand how incredibly talented they are so, to partner with them on their latest release is truly fantastic.The fact that ShockRods is going to be shown to the public hands on so quickly speaks volumes about just how confident we are about the game!”.

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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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