Capcom’s Resident Evil Division Working On VR-Enabled Engine

Oct 14, 2015 at 05:00pm EDT

Recently, we have brought you up to speed on the upcoming release of Umbrella Corps, a third person multiplayer shooter set in the Resident Evil universe, and on Capcom's reassurance that they are still producing traditional Resident Evil titles.

Today, Capcom's latest development report provides further news on this topic. Apparently, Development Division 1 (headed by Jun Takeuchi, Producer on Onimusha 3, Lost Planet and Resident Evil 5) aims to develop titles, beginning with the new Resident Evil, that have to be "a half-step ahead of user expectations".

More specifically, the team is working on a new engine able to support VR, called the "hottest market right now".

At present, we are focusing our energy on challenging the virtual reality (VR) game market. In this terrifying world, you can twist and turn as you like, but there’s no escaping the creatures closing in on you…until you remove your VR headset and return to reality, that is. We delivered this very experienced with our “KITCHEN” VR technical demo at E3 2015. The response was excellent. Currently, we are building a new game development engine able to support VR, which is the hottest market right now, while simultaneously developing titles for current game consoles. We have just set sail on our latest voyage.

Certainly, a proper Resident Evil game with Oculus Rift/PlayStation VR/HTC Vive support has a lot of potential. Would you be interested in it, dear readers? Tell us by leaving a comment.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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