Call of the Sea to Launch December 8th on Xbox One & Series S|X According to Microsoft Store

Nov 17, 2020 at 07:35am EST
Call of the Sea

Call of the Sea, the indie adventure game in development at Out of the Blue, will be released on Xbox One and Xbox Series S/X on December 8th according to Microsoft Store's updated listing. It'll also be launching on Xbox Game Pass for active subscribers.

Weirdly enough, the PC version of Call of the Sea doesn't seem to be available through the Microsoft Store, which means you won't be able to benefit from the usual Xbox Play Anywhere cross-buy program. So far, Call of the Sea is only listed on Steam for PC, and there's no release date there yet. However, there's an official live stream due on Twitch today at 12 pm EST/ 9 am PST, and there will be new PC gameplay; a release date announcement also seems possible.

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Below you'll find the official info shared so far on Call of the Sea.

It is 1934, in the far reaches of the South Pacific. Norah has crossed the ocean following the trail of her missing husband’s expedition and finds herself on a lush island paradise - a nameless, forgotten place, dotted with the remnants of a lost civilization.

What strange secrets does it hold, and what might Norah unearth in her quest for the truth?

EXPLORE THE BEAUTY
Explore a stunning tropical island (meticulously modelled in Unreal Engine 4), brimming with fantastic sights, lost ruins and occult mysteries.

MEET NORAH
Experience a charming character study of a woman on her quest to discover the truth of the disappearance of her husband and to find out who she really is, fully voiced by Cissy Jones (Firewatch, The Walking Dead: Season 1).

DIVE INTO THE DEEP
Immerse yourself in a story-driven adventure full of emotion, suspense and surreal surprises.

SEARCH FOR MEANING
Investigate the clues left by a previous voyage, piece together what happened, and solve a variety of clever puzzles.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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