Call of Duty: Warzone 2.0, DMZ, and Original Warzone Fate Detailed, First Gameplay Streamed

Nov 9, 2022 at 04:16pm EST
Call of Duty Warzone 2.0 DMZ

Call of Duty: Warzone 2.0 arrives in just a week, and Activision is finally fully pulling the curtain back on their new battle royale experience. This includes new details on how exactly Warzone 2.0 will stand apart, the fate of the original Warzone, and, at long last, some details about the mysterious extraction-based DMZ mode. In fact, we’re actually getting our first look at DMZ and Warzone 2.0 in action today, courtesy of a variety of CoD influencers. You can check out popular streamer DrLupo take on DMZ mode, below.

Related Story Call of Duty Warzone Will be Shut Down on PS4 and Xbox One Later This Year With Modern Warfare 4’s Arrival

Don’t have time to watch the stream? Here’s a brief new description of DMZ mode.

“In addition to traditional Warzone modes — Battle Royale Solos, Duos, Trios, and Quads — Warzone 2.0 will launch with a brand-new experience known as DMZ. DMZ is an open-world, narrative-focused extraction mode where Operator squads have free rein to complete faction-based missions, take on additional side objectives, engage with enemy Operators or AI combatants, and search for valuable items, all while fighting to survive toward exfiltration.”

Meanwhile, here’s the full rundown of what Call of Duty Warzone 2.0 brings to the table

Warzone 2.0 Overview

Al Mazrah — New Big Map

Central to the Modern Warfare II universe, the city of Al Mazrah within the United Republic of Adal is your first battleground for Warzone 2.0. Those who are playing Modern Warfare II right now are getting some serious training on Al Mazrah. The following Multiplayer maps are subsections of this massive region:

Loadouts Are Not Leaving

Custom Loadouts are back for Warzone 2.0. Similar to the original Call of Duty: Warzone, Loadouts play a large role in what makes this game unique, and in this new era, players will have quicker access to their Loadout’s primary benefit: the Primary Weapon. There are three ways to earn a Loadout. Additionally, in-match Cash can be used to purchase your Primary Weapon from created Loadouts.

Looting Mechanics

Warzone 2.0 will implement a new Backpack system, fully integrated for DMZ and streamlined for Battle Royale modes. In Battle Royale, like the previous Warzone, Supply Boxes will throw out items to pick up. When a player interacts with any other loot container, such as a duffel bag, medical case, they will function with a loot menu. When a player dies, they will drop their Primary Weapon on the ground and their Backpack, which contains the rest of their content, and is accessed through a loot menu.

Defining the New Gulag

The Gulag will be a 2v2 environment where randomly paired Duos must coordinate to take down their opposition. All players will receive a predefined Loadout — at launch, this will be a Pistol or a Shotgun, a Lethal Grenade, and a Tactical Grenade — with highly effective weaponry and gear placed toward the map’s center.

The Gulag will also include a Jailer, who will appear in the middle of the match to help speed up combat. Defeating the Jailer will return all four Gulag prisoners back into the Battle Royale, which offers a dilemma: Do both Duos agree to wait and fight this powerful enemy together, or does one get greedy and try to go for the elimination victory? Instead of a traditional Overtime mechanic, if neither team nor the Jailer is eliminated after a brief period of time, all four Operators lose.

AI Combatants in Battle Royale

The Gulag is just one of three places where players can fight AI combatants, as they will be restricted to guard specific locations. The other two locations are Strongholds and Black Sites, which are clearly designated on your in-game Tac-Map to allow you to opt-into engagements with AI combatants. During each match, several Strongholds will be activated around the map. Squads can visit these areas to fight AI combatants. The first team to complete a Stronghold must disarm a bomb and will earn a key to a Black Site and their Custom Loadout. Successive teams must eliminate a specific number of defenders (AI or players) and will earn their Custom Loadout, but not a Black Site key.

Black Sites are a more dangerous form of Strongholds, but they offer a permanent Weapon Blueprint reward and even more valuable in-match items for those who clear it out. These are available only via Black Site key, given to the first team that clears one of the active Strongholds.

Other New Features

Meanwhile, here’s what’s going to be happening with the original Call of Duty: Warzone, which is being rebranded as Warzone Caldera.

Call of Duty: Warzone Intermission

While we look ahead to Warzone 2.0, we also want to address our plans for Call of Duty: Warzone. Access to Call of Duty: Warzone continues as normal until November 16, when a short “intermission” takes place during the launch window of Warzone 2.0:

Call of Duty: Warzone Caldera Relaunch

Following the relaunch, you will have two different Warzone games you can play: Warzone 2.0 and Warzone Caldera. Warzone 2.0’s weapons, progression, and inventory systems will be tied to the new Modern Warfare II content and systems. This is due to a combination of feedback from the community, technical limitations, and a need to simplify the next and newest Warzone to create a seamless player experience moving forward. Call of Duty: Warzone Caldera continues as a separate game from Modern Warfare II and Warzone 2.0. Expect the following gameplay experiences once it launches:

Phew, that’s a lot to take in, but Call of Duty: Modern Warfare II Season 1 will also be launching, with new maps, a whole mess of operators, and more.

New Maps

Shoot House (Launch)

Situated in the jungles south of Las Almas, the Shoot House’s new home was built for training cartel hired guns with the same level of intensity as Mexican Special Forces Operators. This live-fire facility is just as deadly as you remember it — a small, three-laned map conducive to all playstyles.

Shipment (Mid-Season)

Set on a cargo ship taking on water in a storm-ridden part of the Atlantic Ocean, a new Shipment is ready to bring back the chaos that only an ultra-compact map can provide. Thinking about working around and off the map’s boundaries, which was possible in previous versions? You might find yourself all at sea…

Special Ops

High Ground

Successfully find and destroy enemy communication servers to locate and extract three hard drives with vital enemy intel. One Operator will be tasked with piloting an Attack Chopper to clear out dangerous land mines, while the other works with AI allies as part of a Ground Assault Team to infiltrate the buildings that contain enemy equipment.

Coming Mid-Season: Raid Episode 1

Continuing the story of the Modern Warfare II Campaign, Raids will be the ultimate challenge for Trios with a mix of stealth, all-out action, and puzzle-solving objectives.

New Operators

Squad Goals: Modern Warfare FC Kicks Off In-Season

Whatever name you call it by, the international game of football is making its impact in Season 01 through the Modern Warfare FC event. During this event, you can sign three of the world’s greatest athletes to your Operator roster by picking up special, limited-time Bundles: Neymar Jr., who will debut on November 21; Paul Pogba, set to debut on November 25; and Leo Messi, who will complete the Operator hat trick on November 29. More details, including information on a limited-time CODBall mode and a community Support Your Team Pick’em minigame, will be shared in-season.

Zeus (Launch)

Following his year of military service shadowing a Nigerian Army Special Forces Battalion, he enlisted and rose through the ranks of those same Special Forces. At the same time, his family became involved in a high-profile state election but tragically died to a local Al Qatala cell. Orphaned, and now the last of his name, Zeus established the “Thunder” Corps, a counterterrorism group dedicated to hunting AQ wherever they hide and bringing them to true justice.

Klaus (Mid-Season)

A member of Denmark’s Elite Special Forces, Klaus Fisker can almost be considered a living legend among Operators. Some say his scotopic vision — his natural night vision — was powerful enough to help him navigate a mile in pitch-black darkness before he could read. Others witnessed his exceptional training record, leading his peers with unbridled optimism through exercises.

Gaz (Mid-Season)

Price’s right-hand man, Gaz became legend in 2019 when his valiancy during an attack on Piccadilly Circus grabbed the attention of the formidable SAS Bravo Team captain. He ultimately joined Price’s elite unit, known as Task Force 141.

New Weapons

Victus XMR Sniper Rifle — Imperatorium Platform (Launch, Battle Pass)

Hard hitting, bolt action sniper rifle with .50 cal BMG ammunition. Its tungsten sabot tipped bullets are fast and powerful, but require precise shots over long distances.

BAS-P SMG — Bruen Ops Platform (Launch, Battle Pass)

An aggressive fire rate and modular frame make the BAS-P perfect for the discerning operator who wants to customize their submachine gun. Subsonic ammo hides kill skulls from the enemy team.

Chimera Assault Rifle — Bruen Ops Platform (Mid-Season)

With an integrated suppressor and slow, high-energy .300 BLK rounds, the Chimera is adept at close-quarters combat. Subsonic Ammo hides skulls from the enemy team.

M13B Assault Rifle — Bruen Ops Platform (Launch)

The M13B features a short-stroke piston system that allows for a high rate of fire and low recoil.

Activision Blizzard has faced a series of lawsuits and other legal action on the heels of a suit filed by California’s Department of Fair Employment and Housing (DFEH) alleging widespread gender-based discrimination and sexual harassment at the Call of Duty publisher. You can get more details on that unfolding story here.

Call of Duty: Modern Warfare II can be played on PC, Xbox One, Xbox Series X/S, PS4, and PS5. Modern Warfare II Season 1 and Call of Duty: Warzone 2.0 launch on all the aforementioned platforms on November 16.

About the author: Professional writer of trivial things. Nathan has been covering games, entertainment, and online culture for over a decade with bylines at IGN, GameSpy, Cracked, Uproxx, ComicBook, and more. Joined Wccftech gaming team in 2017, and has written hundreds of game reviews and thousands of news stories since.

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