Borderlands 4 Will Arrive on Nintendo Switch 2 in October, a Little Less Than a Month After PS5, Xbox Series X/S, and PC

David Carcasole
Borderlands 4 Video game characters in a futuristic city setting, walking together in vibrant, detailed attire.

Borderlands 4 is coming to PS5, Xbox Series X/S, and PC on September 12, 2025, but that's not the date that it'll be arriving on Nintendo Switch 2. Gearbox needs a little bit more time with that version of the game, and today, Gearbox president, Randy Pitchford, announced the separate release date in a video posted to X.

Though he hams it up as if the Nintendo Switch 2 version won't make it in 2025, the actual launch date for Borderlands 4 on the Switch 2 is October 3, 2025, making its release arrive a week and change less than a month from its arrival on other platforms.

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"Look, I know we promised that the game would come inside of 2025," Pitchford began. "We promised that it would come before the end of the year, and...game development is very hard. But I do have an update for you, we do have a date now. We have a date for the Nintendo Switch 2 version, of Borderlands 4. You guys, that date...that date is...October 3! It's October 3 you guys! It's not next year, it's not even the holiday, it's so much before Christmas, it's so much before Thanksgiving, it's October 3 you guys, wooo! *horn noise.* I'm psyched, I'm psyched. Get it!"

Compared to the rest of the platforms, it'll be interesting to see how Borderlands 4 performs on the Switch 2, and though it's perhaps a bit upsetting for Switch 2 owners that they'll have to wait nearly a month after everyone else can get their hands on Borderlands 4 to play it themselves, they'll at least be able to see the beginnings of whether Gearbox is able to deliver on its promise that the endgame in Borderlands 4 is the "best endgame" in the series so far.

Especially if the Switch 2 version is somehow more expensive than the other versions of the game. That's not likely to happen, but with all the issues that Borderlands 4 has had around pricing and Pitchford having to apologize for telling fans that even if it had ended up being $80, they should have found a way to pay it, the last thing this game needs is another pricing controversy.

David Carcasole Photo

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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