Blizzard Has A 10-Year Plan For Diablo IV According To Series General Manager

Apr 14, 2025 at 10:41am EDT
Diablo IV

When Diablo IV was released in 2023, it was the first new mainline entry in the series in more than a decade, and according to the Diablo series general manager Rod Fergusson, we'll be playing Diablo IV for just as long before we can start to expect Diablo V.

In an interview with Game File, Fergusson said that Blizzard is with Diablo IV "for the long haul" and that the studio's plans for the game span the next decade. So, don't expect to hear anything about Diablo V until approximately 2033.

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"We're here for the long haul," Fergusson said. "We've been doing long-range planning recently. And I've created a roadmap - a 10-year roadmap...it was actually a 12-year [roadmap] - I can see this, this, this and this and all these different things that we can do, [which] is really inspiring. And it's really exciting. We're focused on what players want...I can't tell you much more than that."

The shortest time between Diablo releases was the four years between the first and second games. After that, it was 12 years before Diablo III came around and another 11 years between Diablo III and Diablo IV. So telling players to expect another 10-year gap between series installments is nothing new, and it would be on the shorter side if Diablo V released precisely 10 years after Diablo IV.

As far as short-term plans go, Blizzard announced the 2025 roadmap for Diablo IV less than a week ago at the time of writing, confirming that a new major expansion for Diablo IV won't arrive until sometime in 2026 and that in the meantime, the significant updates in 2025 will come in the form of seasonal changes and quality of life updates players are still waiting for, such as being able to use keyboard and mouse controls on a console, which won't arrive until sometime this summer, according to the current schedule.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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