Beautiful Rise of the Tomb Raider PC Screenshots Leaked Ahead Of Release

Jan 27, 2016 at 04:12am EST

Some stunning Rise of the Tomb Raider PC screenshots have been leaked on Steam by someone who already has access to the game.

The game will be available to the public on January 28, but you can already start your preload (it's about 18GB). The standard version of Rise of the Tomb Raider PC is priced at $/€ 49.99, while the Season Pass costs $/€ 27.99.

The PC port has been made by Nixxes, which also took great care of the Xbox 360 version of the game. Graphics enhancements include HBAO+, increased hardware tessellation, increased draw distance and general detail.

In a live stream hosted by Square Enix, more graphics options were showcased while support for SLI was confirmed.

It appears like there is a Very High preset. NVIDIA recommended a GTX 970 for gameplay at 1080P@60 and a GTX 980Ti for gameplay at 1440P@60, but that was for High settings.

We'll have our own impressions of the PC version, but if you have any doubt about the game itself just read our review of the Xbox One version to ease your mind. You can find the official system requirements below; PS4 gamers will have to wait for Holiday 2016 to play Lara's latest adventure.

PC Systems Requirements:

Minimum
•OS: Windows 7 64bit
•Processor: Intel Core i3-2100 or AMD equivalent
•Memory: 6 (Six) GB RAM
•Graphics: NVIDIA GTX 650 2GB or AMD HD7770 2GB
•DirectX: Version 11
•Storage: 25 GB available space

Recommended
•OS: Windows 7 64bit
•Processor: Intel Core i7-3770, 3.40GHz or AMD FX-8350 4.0Ghz
•Memory: 8 (Eight) GB RAM
•Graphics: NVIDIA GeForce GTX 970 or AMD Radeon R9 290x
•DirectX: Version 11
•Storage: 30 GB available space

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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