Automaton Games Announces Groundbreaking MMO Tactical Shooter Powered by SpatialOS

Sep 19, 2017 at 06:06am EDT

In a press release issued this morning, UK studio Automaton Games (the makers of Deceit) announced a partnership with SpatialOS to produce a "groundbreaking" MMO tactical shooter with survival elements, which will also use CryENGINE. Here's the announced feature set below.

James Thompson, CEO of Automaton, stated:

Related Story The Day Before Gets 10 Minutes of Gameplay Showcase

We’ve spent the last two years building the technology for a next-generation massively multiplayer online game that requires an entirely new approach to game design and development. This project delivers an unprecedented fidelity and scale of world simulation and complex interactions between authored and player-driven content.

I’m hugely excited that our next step is deploying this $10m investment to bring the game to launch in 2018. SpatialOS was an extremely natural fit for the platform on which to build our world simulation, since its paradigm fits squarely with the approaches we have taken to design a huge, dynamic virtual world, and we’re extremely excited to showcase what we’ve been able to achieve together in the coming year.

Herman Narula, Improbable’s co-founder and CEO, added:

Our goal at Improbable is to give developers the power to make previously impossible games. With Deceit, Automaton Studios proved that they could make a tense, engaging multiplayer game. We’re excited by their vision for this new game: the survival genre is seeing a huge amount of attention and excitement, and we’re excited to see what this talented team can do with the massive scale, persistent world and rich systems made possible by SpatialOS.

The game doesn't have a final title yet, but it's expected to be available next year with the first release (possibly in Early Access) due in Spring. This is yet another game powered by the distributed operating system SpatialOS after Worlds Adrift, Lazarus, Seed, Rebel Horizons, Chronicles of Elyria and a new project by Jagex.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.