AMD Launches Radeon Adrenalin 2020 21.6.1 Driver With FSR ‘FidelityFX Super Resolution’ Support In Select Games

Jun 22, 2021 at 12:07am EDT
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AMD's official FSR driver, the Radeon Adrenalin 2020 21.6.1, is now available for download. The driver enables support for the highly anticipated feature in select titles which were reported last week.

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AMD FSR 'FidelityFX Super Resolution' Radeon Adrenalin 2020 21.6.1 Now Available To Download

The AMD Radeon Software Adrenalin 21.6.1 driver is highly anticipated due to the fact that it enables one of the key features on AMD's Radeon RX 6000 and older GPUs which is FSR. The FidelityFX Super Resolution technology has been eyed as the main competitor to DLSS from NVIDIA.

While NVIDIA has a massive edge with DLSS since it started off early & has since seen adoption at a grand scale while offering spectacular performance and image quality results, what makes AMD's solution more interesting is the fact that not only is it supported by AMD Radeon RX 6000 graphics cards but also older Radeon GPUs down to Polaris (RX 400 series) and even NVIDIA's GeForce 10 (Pascal) graphics cards. There will be a range of titles available starting today that will enable the technology but game-specific updates need to be delivered to enable the feature too.

The following titles will support AMD FSR Driver at launch (June 22):

  1. 22 Racing Series
  2. Anno 1800
  3. Evil Genius 2
  4. Godfall
  5. KingShunt
  6. Terminator Resistance
  7. The Riftbraker

The following titles have AMD FSR Driver support coming soon after :

  1. Asterigos
  2. Baldur's Gate III
  3. DOTA 2
  4. Edge of Eternity
  5. FarCry 6
  6. Farming Simulator 22
  7. Forspoken
  8. Myst
  9. Necromunda: Hired Gun
  10. Resident Evil Villiage
  11. Swordsman Remake
  12. Vampire The Masquerade: Bloodhunt

You can download the AMD Radeon Adrenalin 2020 21.6.1 Driver Here (Windows 10 - 64-bit)

Support For

Fixed Issues

Known Issues

AMD FSR Performance on AMD Radeon & NVIDIA GeForce Graphics Cards

For the demo, AMD picked up Godfall for the live demonstration of FSR and had the title running at a 4K native resolution on the EPIC preset & raytracing enabled. Following are the performance results with FSR disabled & its several modes enabled:

AMD FSR Performance Demo With Radeon RX 6800 XT Graphics Card:

AMD FSR Performance Demo With GeForce GTX 1060 Graphics Card:

As you can see the performance increase between the four FSR models is quite dramatic. Ultra on a Radeon RX 6800 XT is up to 60% faster while performance mode is over 3 times faster which is insane. For now, we haven't had access to use or see FSR in action so we'll see how this shakes out in the final gameplay image. But what about those running GTX Cards you say? well, we do get a taste of that with the ever-popular GTX 1060 6GB in Godfall with the game running at 1440p and EPIC preset we see the card climb 41 percent in performance from 27FPS up to 38FPS and that's nothing to sneeze at if you ask me.

In addition to this live demonstration, AMD confirmed that FSR will be supported by 10 studios across various engines while more information is expected to land on the 22nd of June when the tech officially launches.

The red team is working hard with developers for implementing the feature within games and engines. It is also stated that implementing AMD FSR within the same games would require less work when compared to NVIDIA's DLSS solution since its implemented early in the pipeline & requires minimal developer interventions. The technology also makes use of an algorithmic super-sampling method that upscales the image with minimal overhead.

About the author: A Software Engineer by training and a PC enthusiast by passion, Hassan Mujtaba serves as Wccftech's Senior Editor for hardware section. With years of experience in the industry, he specializes in deep-dive technical analysis of next-generation CPU and GPU architectures, motherboards, and cooling solutions. His work involves not only breaking news on upcoming technologies but also extensive hands-on reviews and benchmarking.

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