Sword Coast Legends Update Roadmap Revealed, Free DLC Coming Soon

Posted 12 months ago

Sword Coast Legends was released recently to a fairly good, though polarized reception. It lets you control a CRPG D&D session with multiple players in a way that hasn’t really been possible before in such an environment. You’re actually able to take on the role of a dungeon master in a very intricately developed way.

Criticism of Sword Coast Legends is taken quite seriously, changes are coming soon.

The release, however, hasn’t been without a few headaches and n-Space is definitely listening to the feedback as it comes in, even reading through user reviews to gather information about what people love and what they hate. They plan on augmenting and improving Sword Coast Legends in the future with free content updates and even free DLC. In fact, all of their DLC, including the upcoming Rage of Demons, will be completely free.

We intend to continue this effort into the new year, but not just with content and free DLC. We have been collecting your feedback and incorporating it with our own plans. The resulting changes and additions will be published here later this week and we welcome all feedback on this living document.

This is arguably a complicated genre to create in order to please everyone, and there’s always bound to be something that someone is going to disagree with. That said, there are some basic precepts that likely should have been included to begin with. Rest assured that our review is well underway and should be arriving soon. Our own early impressions are positive, having enjoyed it at E3 this year and during our brief playthrough.


The update roadmap:

Halloween Update: “The Pumpkin Patch

October 30th

  • New “Liars’ Night” themed area and placeables in the spirit of Halloween
    • Cemetery DM location with over 35 new placeable objects and new player gear
  • Screen nudge with mouse (toggled option)
    • Players will now be able to move the camera by nudging the edges of the screen. The WASD keys and the middle mouse button will still work the way they currently do.
  • Auto-heal at Adventurer’s Camp
    • When entering the adventurer’s camp, the party will heal any damage previously taken.
  • DM collect quests will display “x of x found” on the HUD
  • Hotkey added to re-center camera on player
  • Doubled the max length for DM quest conversation text
  • Added the option to lock your cursor to the window
  • Bug fixes

Community Pack 1

Week of November 9th

  • Companion-Specific Skill Trees Unlocked for Players
    • Existing unique companion skill trees will become available to players
  • Nature Set
    • New outdoor area cleared and ready for customization with over 150 new placeable nature objects for DMs.
  • Ability Respec
    • Characters wishing to forget their prior training will be able to do so. All character points will be refunded, allowing players to change builds or reselect their characters’ abilities.
  • Player Stash
    • Players will be able to store additional items within their own personal stash.
  • Skill Rolls
    • Players will be able to use ability rolls that take their character’s bonuses into account. For instance, characters will be able to specifically make a “Strength” roll and have their Strength modifier automatically added to the roll.
  • Increased Number of Available Monster Abilities
  • Custom creatures will have additional monster abilities available to them.
  • Bug fixes and additional community feedback items as time allows

Community Pack 2

Week of November 30th

  • Address concerns with ninja looting in multi-player games
  • New Playable Sub-race: Drow Elves (including access to Darkness and Faerie Fire abilities)
  • DM-placeable visual effects (fire, smoke, etc.)
  • Revisions and improvements to the rules for death, party wipe, and stabilize, including new options for players that want more challenge
  • Village area and village-related placeable objects for DMs to use in their modules
  • Ability to give ambient text to NPCs on select
  • Ability for DMs to change the randomized interiors of every tile
  • Lock/unlock locations on all quest states (give/update/complete)
  • Bug fixes and additional community feedback items as time allows

Rage of Demons

Coming Soon
Return to the Underdark in this all-new adventure taking place as part of D&D’s “Rage of Demons” storyline, featuring the legendary outcast drow Drizzt Do’Urden and some of the deadliest enemies ever to terrify Faerûn.

  • New Rage of Demons tile sets and placeable objects
  • New playable race: Tieflings
  • New creatures available for DMs
  • New Playable class based on community input
  • Allow player-created characters as companions in story mode
  • Enable players to control their characters’ movement with the WASD keys
  • Bug fixes and additional community feedback items as time allows

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