Battlefield 1 May Get Progression System Changes; Battlepacks Tweaks Teased

Francesco De Meo
Battlefield 1

Battlefield 1, the latest entry in the DICE developed series released a few weeks ago on PC and consoles, is quite popular among fans, but this doesn't mean that things cannot be improved. While DICE hasn't elaborated on the improvements that will be coming in the future, it seems like the game's progression system and the Battlepacks current system may get tweaked.

On his Twitter profile, DICE's Producer Ali Hassoon revealed that the team is well aware of players requesting an improved and deeper progression system, hinting that more on the matter may be coming in the future.

https://twitter.com/Striterax_/status/801538527536304143

The Battlefield 1 Battlepacks mechanics are definitely among the most controversial mechanics of the game, and it seems like DICE is aware of the fact that players aren't exactly pleased. On his Twitter profile, producer Andreas Skolgund confirmed that the team is looking at making some additions to the system that should make it less RNG based.

https://twitter.com/iamskoglund/status/800626406287962112

Battlefield 1 recently received a new update which introduced plenty of tweaks and fixes. Unfortunately, the update also came with an undesired visual downgrade which is affecting quite a number of PC players. DICE is currently working on the matter so we should learn more about a fix soon.

The graphics look completely different like it was before the patch. It was way more beautiful. I play on ultra settings, it was beautiful, and now it looks like medium. So the graphics optimization means they just made the graphics uglier so everybody got higher fps? I'm very disappointed with the graphics now, compared before the patch

Battlefield 1 is now available in all regions on PC, PlayStation 4 and Xbox One.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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