WWE 2K18 for PC Is Coming Out on October 17th, Just Like on Consoles

Sep 25, 2017 at 01:31pm EDT

WWE 2K18 will be the first game in the series to release on PC day and date (October 17th) with consoles, 2K announced today.

In a first for the WWE 2K series, WWE 2K18 is releasing on PC the same day as PlayStation 4 and Xbox One! On October 17th, both the standard and deluxe editions of WWE 2K18 will go live on Steam and various other PC retailers around the globe.

While the four-day Early Access Deluxe Edition perk for PlayStation 4/Xbox One will not be an option on PC, those who pre-order either edition will receive two versions of Kurt Angle on day one. Downloadable content will be available à la carte for those who purchase the Standard Edition.

WWE 2K18 Deluxe Edition

  • Copy of the game;
  • PRE-ORDER to play as Kurt Angle’s WWE “American Hero” persona, as well as his ECW “Wrestling Machine persona;
  • WWE 2K18 Season Pass digital content (details announced soon);
  • Playable WWE Legends and John Cena Rivals: Batista and Rob Van Dam;
  • Playable John Cena Characters: ECW One Night Stand (2006) and WrestleMania 26 (2010);

WWE 2K18 Standard Edition

  • Copy of the game;
  • PRE-ORDER to play as Kurt Angle’s WWE “American Hero” persona, as well as his ECW “Wrestling Machine persona

You may now pre-order the game on Steam for $49.99, though the page doesn't feature any system requirements yet.

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Some of the new features of this year's release include eight-man matches, thousands of new animations, a new grapple carry system and new weight detection, a brand new rendering engine and massive backstage area. Deeper customization tools and a bigger-than-ever roster of WWE stars have also been mentioned.

The game is also coming out on Nintendo Switch (though there's still no date on that), in another first for the WWE 2K franchise. In fact, the last WWE game on any Nintendo platform launched back in 2013.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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