Tomb Raider RTX Remix Comparison Highlights The Massive Visual Improvements Brought By Path Tracing

Jan 24, 2024 at 06:44am EST
Tomb Raider RTX Remix

A new Tomb Raider RTX Remix comparison video was shared online a few hours ago, highlighting the massive visual differences brought to the first entry in the series by path tracing.

The comparison video, which was put together by Cycu1, does an excellent job highlighting how much path tracing improves the iconic game, even with its dated textures. The best thing about the RTX Remix mod is that it was developed without the improved tools offered by the open beta released earlier this week, so there's a very good chance visuals will further improve down the line.

Related Story Dark Messiah of Might and Magic Community Edition in the Works with an Updated Source Engine, Ubisoft’s Blessing, and RTX Remix Mod

The Tomb Raider RTX Remix mod, called Open Lara RTX: Reimagined, has been in development for over six months and finally received a playable demo this week, allowing users to check out the incredible tech by NVIDIA that is set to breathe new life into many classic titles. You can learn more about it by checking out our interview with Product Manager Nyle Usman.

Although it is no Tomb Raider RTX Remix, the first entry in the series is coming back to consoles next month alongside its immediate sequels. Alongside improved visuals and additional control options, the remasters will include additional content expansions that were added to the base games after release.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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