Throne and Liberty MMO Delayed to 1H 2023, Will Avoid Excessive P2W

Aug 12, 2022 at 03:30am EDT
Throne and Liberty

Today, during its Q2 2022 earnings report (via Ruliweb), NCSoft announced the delay of the next-generation MMORPG Throne and Liberty to the first half of 2023. They also confirmed to be in talks with Western partners (rumored to be Amazon Games) to publish the game overseas.

As reported in the media recently, TL is discussing the best timing and partner for strategic overseas expansion from a strategic point of view. The reason is that TL is somehow in the domestic game. Especially in MMORPGs. It has important implications for success abroad which we previously had. In terms of open innovation rather than the way it was done. How to collaborate internally and externally available for success. We are thinking strategically about whether we can create synergies. Currently, it is scheduled for the first half of 2023.

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During the Q&A session, NCSoft executives also promised Throne and Liberty would avoid 'excessive pay-to-win' elements while hinting at Battle Pass.

It is being designed in a way that avoids P2W. As a side note, even in the global environment, there is a change in the partial payment model. In-game items such as Battle Passes in North America and Europe. The partial payment model is being accepted. In fact, all major game companies have a prolonged gabil period and increased input amount. In this situation, in order to maximize profit, generating sales through live services like NCsoft will be the differentiator. By adjusting this well, avoid excessive P2W. If the game quality is balanced, I think it will achieve great results in the global market.

Last but not least, NCSoft said there was a recent in-house Throne and Liberty playtest that involved over 3K participants. Testing will soon open up externally, involving gamers globally.

Throne and Liberty is coming to PC and consoles in the first half of 2023.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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