A new The Witcher IV trailer was shared today, alongside impressive gameplay footage running on base PlayStation 5.
The new trailer, which was shown at the beginning of this year's State of Unreal presentation and can be watched below, is the first in-engine look at the next entry in the series by CD Projekt Red and sets the stage for the the tech demo which the development studio used to show some of the new technology that will power the game setting out to be the most ambitious entry in the series, and one that will bring open-world RPGs to the next generation.
The tech demo features Ciri as she travels to a village in Kovir together with her horse Kelpie, allowing the developers to show multi-character motion matching for Ciri and Kelpie, machine learning deformation to realistic render the horse's muscle with limited impact on performance, as well as Nanite Foliage, which solved the issue of needing dense foliage without impacting performance and allowed the developers to surpass the LOD tricks that have been used so far. Once Ciri reaches the village, it becomes clear how immersive The Witcher IV's world will be, as everything will be massively responsive, and there will sometimes be chain reactions between different elements. At the end of the showcase, we also got the first look at Lan Exeter, the winter capital and a major port city in Kovir. The full tech demo showcase can be checked out below, courtesy of GamersPrey.
The Witcher IV will not launch until 2027 at the earliest. A precise release window has yet to be confirmed.
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