The Witcher 3 HD Reworked Project 11.0 New Video Shows More Improved Textures
A new version of The Witcher 3 HD Reworked Project mod is releasing in the near future, and a new video has been shared to showcase some of the improved textures included in the new release.
The new video, which can be watched below, focuses on new textures for objects found mostly in Toussaint, the region added to the game with the Blood and Wine mod. Needless to say, they look much better than the original textures.
The Witcher 3 HD Reworked Project Mod Features
Very high quality detailed textures with great sharpness and performance, without any unnecessary VRAM losses (no unnecessary big textures for small stuff)
Very high quality accurate normal maps, a lot of them is baked from high poly meshes, these normals combined with detail normalmaps giving amazing look with almost any performance hit!
High quality meshes with a lot of details, a lot of them are created from scratch, good optimization is preserved
Better objects LODs ( Level of Detail), rendering distance of some objects are slightly increased
Specially customized materials for all reworked stuff
everything consistent with the original CDPR artistic vision
A release date for The Witcher 3 HD Reworked Project 11.0 has yet to be announced. In the meantime, you can find the latest version released to the public on Nexus Mods.
There have been zero compromises in content, with only minor ones on visual fidelity, audio options and slower loading time than I’m used to. There’s little doubt to me that, when released, this will be the best open-world game on the Nintendo Switch and, arguably, the best game in general on the Switch. How nice it will be to the battery, well that’s something I’ll have to figure out when I have the game and I’m constantly playing it whenever I’m on the go. When will that be? There’s no set date, the aim is still for a 2019 release. I, for one, can’t wait.