The Witcher 3 New 8K Texture Packs Improve Geralt, Yennefer Looks

Jun 16, 2023 at 07:00am EDT
The Witcher 3

Two new The Witcher 3 8K texture packs were shared online yesterday, further improving how two of the game's main characters look.

The new texture packs, both developed by Instanity, who released plenty of other 8K texture packs for other games, introduce high-quality 8K resolution textures for both Geralt and Yennefer, vastly improving their looks without altering them in any shape or form. You can download the two packs from Nexus Mods.

Related Story The Witcher 3’s Massive Cut Questline Returns After a Decade, as Modders Aims to Restore CDPR’s Abandoned WAR Storyline
The Witcher 3

While The Witcher 3 is a relatively old game, CD Projekt Red breathed new life into the third entry in the series last year with the next-gen update, which introduced ray tracing support on current-generation consoles and PC and a selection of quality of life and gameplay improvements that make the experience more enjoyable. Since the release of the update, modders went back to work on the game, releasing plenty of mods that improve performance and visuals, like the HD Reworked Project NextGen Edition that is still in the works, and fix issues that haven't been addressed yet. CD Projekt Red also released a few patches to address a variety of issues but hasn't launched one in a few weeks, suggesting that development of the next-gen update is winding down.

The Witcher 3 is now available on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, Xbox One, and Nintendo Switch worldwide. You can learn more about the next-gen update by checking out Alessio's analysis.

The free The Witcher 3 Next-Gen update is finally here, at last, featuring a host of quality-of-life and gameplay improvements in addition to all the technical enhancements. On PC, players can enjoy a brand new Ultra+ graphics preset. Then, on top of that, they can enable four ray traced effects: global illumination, ambient occlusion, shadows and reflections, with the latter two unavailable on consoles.

With everything turned on, the game looks absolutely fantastic. Granted, it had a great base to begin with, but the textures are clearly higher quality here (partly thanks to the integrated mods), and the draw distance is massively improved, just like the accuracy and sharpness of reflections and shadows. The star of the show is the ray traced global illumination, though, which elevates the game's lighting to new heights.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

Follow Wccftech on Google to get more of our news coverage in your feeds.