The Last Of Us Part II Remastered Looks Stunning With Complete Ray Tracing Mod in New 8K Video

Apr 15, 2025 at 06:34am EDT
The Last of Us Part II Remastered

While The Last of Us Part II Remastered doesn't really need ray tracing to look good, features like ray-traced global illumination and ambient occlusion would really bring the game's visuals to the next level, judging from a new video shared online a few hours ago.

The new video, shared on YouTube by Beyond Dreams, shows the recently released PC version of the game running with a ray tracing mod powered by the Complete RT shader, the most advanced ray tracing shader available to date, and a custom Reshade preset that introduces improved global illumination, ambient occlusion, color grading, dynamic depth of field, and other enhancements. As highlighted at the beginning of the 8K resolution video below, the differences are massive and significantly enhance the game's visuals in the vast majority of scenarios.

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The Last of Us Part II Remastered launched on PC earlier this month, featuring the same content seen in the PlayStation 5 release as well as some additional features like new characters and maps for the No Return roguelike mode, which have also been added to the PlayStation 5 release following the game's PC launch, and support for PC-specific features like NVIDIA DLSS, AMD FSR, and Intel XeSS. You can learn more about the PC port by checking out Alessio's report.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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