Tales Of Berseria New Screenshots Showcase Locations, Characters, Battles And More

Jan 4, 2016 at 01:36pm EST

Tales of Zestiria has only been released last year in all regions on PlayStation consoles and PC, but Bandai Namco has already been hard at work on a new entry of their popular role playing game series called Tales Of Berseria. The new game has been revealed a few months ago, but the Japanese publisher has only recently started revealing more on it. Earlier today some new screenshots have emerged online, showcasing some of the game's features.


The new Tales Of Berseria screenshots focus on the game's locations, the two playable characters Velvet and Laphicet and battles. The Tales Of Berseria battle system is going to be especially interesting, as it will do away with many of the series' staples such as the special attacks called Artes no longer mapped to a single button, the ability to freely control the camera and much more.

Last month, it's been confirmed that Tales Of Berseria will be set in the same world as Tales of Zestiria, with the Wasteland actually being the Glenwood continent. A connection between Tales of Berseria and Tales of Zestiria has been rumored for quite some time and it's finally nice to know that the connection is indeed real and what it specifically is.

As mentioned above, the Tales of Berseria battle system is going to feel different than in previous entries of the series. For the first time ever, players will be able to move freely on the battlefield without having to use the Free Run feature, rotate the camera in battle and more. Artes will not longer be mapped to a limited number of buttons but to four different ones. The ability to be able to adjust the battle camera freely is a really welcome addition, considering the battle camera issues plaguing Tales of Zestiria.

Tales of Zestiria will be released on a yet to be confirmed date in North America and Europe on PlayStation 4 and PC. The game will also be released on PlayStation 3 in Japan.

 

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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