Switch Isn’t Getting Fallout 76 or Elder Scrolls Online, but the Next Wolfenstein Will Be There

Oct 29, 2018 at 09:00am EDT

Even though Bethesda always evaluate the possibility of releasing its games on the Nintendo Switch, Fallout 76 won't make it. Speaking with Gamespot during PAX Australia, VP of Marketing and Communications Pete Hines said:

The Switch is something I can say with certainty that it's a part of every conversation with every dev we have now about what we're doing going forward because we consider it to be a viable platform. If the game will work on it, we want it to be on every platform possible. Fallout 76 is not because it just wasn't doable. But honestly, there is no game in development that we haven't had a conversation about [bringing it to Switch]. 'Does this work on the Switch, do you have a plan for the Switch?' It's not a mandate. Everything we do has to be developer-led, but it's something we want to make sure is on folks' radar.

I enjoy us being seen as the third-party leader in terms of supporting Switch. People go, 'Hey, you've got a lot more stuff [on Switch] than this publisher or that publisher.' That's what I want Bethesda to be known as. We're guys who will take some risks.

However, Hines announced during a panel that the next Wolfenstein game would indeed be on the Nintendo Switch. While he didn't provide more specifics, he should be talking about Wolfenstein Youngblood, which will feature a co-op campaign where players can play as one of the daughters of BJ Blazkowicz.

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Also at PAX Australia, Gamespot talked with Zenimax Online founder and Elder Scrolls Online director Matt Firor who confirmed that the studio looked into the possibility of a port. Unfortunately, it's just not feasible from a technical standpoint.

We have thought about Switch but ESO is an enormous game, and it just will not work. I would love for it to because I love Switch. It is one of the largest games ever made, and it just will not fit.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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