Starfield FX Mod by Team EVE Improves Many Visual Effects

Sep 5, 2023 at 06:10am EDT
Starfield FX Mod

The first comprehensive Starfield FX mod has been released by Weijiesen and Team EVE, previously known to the Bethesda modding community for their EVE mods made for Fallout 3 and Fallout: New Vegas.

This Starfield FX mod (called EXE - Effect Textures Enhanced) aims to ultimately overhaul every visual effect in the game, including but not limited to:

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Needless to say, just like every other Starfield texture mod, it is very much a work in progress right now. However, it will be constantly updated as Team EVE works toward its completion.

The initial release of the Starfield FX mod includes fires, scorches, sparks, and blood. Take a look at some of the new effects (mind the low-resolution GIFs) below.

A new update has already been announced for tomorrow and should include water splashes, Arc Welder visuals, 4K blood with lighting fix, and possibly ship landing/take-off visuals.

The good news is that this mod doesn't require the Starfield Script Extender and, as such, is not exclusive to the Steam version of the game. Its installation is rather simple: just copy the contents in the C:\Users\yourusername\Documents\My Games\Starfield folder.

As a bonus Starfield mod for today, Nexus Mods user Scottyus1 released 'Bullet Hole Impact', which adds a bullet hole visual effect after shooting an organic object. Currently, it's just a single bullet hole and it doesn't last long, but the author is looking into ways to expand both parameters.

To install it, extract the contents in the folder mentioned above and ensure your StarfieldCustom.ini has the following strings:

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

For more great Starfield mods and tweaks, check out our dedicated article.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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