StarCraft Remastered To Feature Aspect Ratio Changing On The Fly; No Balance Changes Planned; Matchmaking Detailed

Mar 27, 2017 at 10:30am EDT
Starcraft

After months of speculation, Blizzard finally confirmed that their classic game StarCraft will be making a glorious comeback with StarCraft Remastered, which will include revamped graphics as well as additional features that will make the experience more enjoyable than ever. We obviously have yet to learn everything there is to know about the game, and a new interview with Robert Bridenbecker and Pete Stilwell revealed some additional details.

Speaking about graphics, it's been revealed that it will be possible to change aspect ration on the fly by pressing a single button without having to pause the game.

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You mentioned that SC:R will be available in up to 4k. How will the field of vision and resolution be like? Will the unit to screen ratio be maintained, or will the field of vision look bigger—hence making the units smaller? Can you provide more specific examples?

The screen ratio has been maintained. Your field of view is still that of Brood War. The client supports play in 4:3 or widescreen – and switching between them on the fly – without missing a beat. This switching between 4:3 standard def or widescreen HD can happen back and forth with just the press of a button.

Even with the introduction of enhanced graphics and new features based on popular mods that have been used by the community for quite some time, there's one thing that won't change in StarCraft Remastered: balance. As new strategies are still emerging today some time after the latest patch, the currently has no plans to make any change.

We’ve seen the BW meta evolve on its own with very little intervention. Are these any plans for more balance patches or will Blizzard leave the players to their own doings? What are Blizzard's expectations?

No plans. As you’ve pointed out, new strategies are still emerging and we agree that changes are unnecessary.

Additional details on matchmaking have also been revealed.

What kind of matchmaking will be available for classic Brood War? What kind of ladder system will be available? How closely will the menus and matchmaking mimic classic BW? Will the menu and GUI structure simulate classic Brood War?

We’re maintaining the Chat Channels and other defining features. We’re giving an aesthetic that mimics what players are used to from the original game if you prefer the old-school style of custom game lobbies and negotiating game terms before hopping into a game. For the sake of modern convenience and an accurate ladder, we are also giving the option of jumping more quickly into a match, with fewer buttons and menus to navigate. More details about the online UI will be released in the coming weeks, so stay tuned to the official website.

StarCraft Remastered launches this Summon on Windows and Mac PCs. We will keep you updated on the game as soon as more comes in on it, so stay tuned for all the latest news.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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