Star Wars Jedi: Fallen Order Avoids Lightsaber Dismemberment Due to Disney Guidelines

Jun 20, 2019 at 12:14pm EDT
Star Wars Jedi Fallen Order Steam

Star Wars Jedi: Fallen Order was finally unveiled by EA prior to E3 2019, and reactions to certain aspects of the game have been mixed. For instance, while Fallen Order’s combat mechanics look fairly versatile, some have criticized the lack of dismemberment shown during the game’s E3 demo. Instead, slashing enemies with your lightsaber seems to just leave smoldering burn marks. But maybe dismemberment just hasn’t been implemented yet? Perhaps Respawn will be add it later? I wouldn't count on it.

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IGN asked Star Wars Jedi: Fallen Order senior designer Justin Perez about dismemberment, and he indicated it was missing due to Disney/Lucasfilm guidelines. Here’s IGN’s Ryan McCaffrey paraphrasing what Perez told him…

The official word is that droids and creatures are fair game for having their arms and legs lopped off, but not humans. We can blame Disney and Lucasfilm for that. One of the lead designers on the game explained to me that cutting off a limb or a head is used sparingly for powerful moments in the games and films, so Lucasfilm wanted to keep those moments powerful. They may use it in a similar way in Fallen Order, during a big moment, cutscene, boss fight, or something like that, but you're not going to be slicing off heads and arms left and right in a modern Star Wars game.

IGN also spoke with an artist on The Clone Wars upcoming Season 7, and they indicated they’re working with similar rules. So yeah, don’t expect flying heads and arms any time soon. That said, Star Wars Jedi: Fallen Order’s combat still looks promising. You can get more details about how it works in the Game Informer video, below.

Star Wars Jedi: Fallen Order hits PC, Xbox One, and PS4 on November 15. What do you think? Is the lack of dismemberment a big deal? Or are you okay with stormtroopers keeping their body parts?

About the author: Professional writer of trivial things. Nathan has been covering games, entertainment, and online culture for over a decade with bylines at IGN, GameSpy, Cracked, Uproxx, ComicBook, and more. Joined Wccftech gaming team in 2017, and has written hundreds of game reviews and thousands of news stories since.

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