SOULCALIBUR VI Gets Gorgeous 4K PC Gameplay and Official System Requirements

Jun 14, 2018 at 02:00pm EDT

NVIDIA shared an exclusive PC gameplay video of SOULCALIBUR VI, grabbed at 4K resolution. The game looks gorgeous, to say the least, and in case you're wondering about its requirements NVIDIA posted those too.

SOULCALIBUR VI Minimum System Requirements

SOULCALIBUR VI Recommended System Requirements

The game has been recently confirmed to be due on October 19th for PC, PlayStation 4 and Xbox One.

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SOULCALIBUR VI represents the latest entry in the premier weapons-based, head-to-head fighting series and continues the epic struggle of warriors searching for the legendary Soul Swords. Taking place in the 16th century, revisit the events of the original SOULCALIBUR to uncover hidden truths. The heroic battles transpire in a beautiful and fluid world, with eye-popping graphics and visual appeal. SOULCALIBUR VI tunes the battle, movement, and visual systems so players can execute visceral and dynamic attacks with ease. SOULCALIBUR VI marks a new era of the historic franchise and its legendary struggle between the mighty Soul Swords!

  • UNREAL ENGINE - For the first time in franchise history, beautiful and jaw-dropping 3D character models, visual effects and stages rendered in Unreal Engine.
  • NEW BATTLE MECHANICS - Read opponents' attacks to execute a strategic Reversal Edge to land a counter attack while in guard.
  • MULTIPLE FIGHTING STYLES - Choose from a worldly roster of warriors, each with their own deadly weapons, fighting styles and visual flare.
  • DYNAMIC BATTLES - Spectacular, high-speed battles featuring all-new battle mechanics taking gameplay to the next level.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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