21 Games Including Battlefield V and Shadow of the Tomb Raider Are Getting NVIDIA RTX Support

Aug 20, 2018 at 02:19pm EDT
Battlefield V

[UPDATE]

NVIDIA has clarified that the list of 21 games includes some games with real-time raytracing support and others that will feature the other major NVIDIA RTX feature, Deep Learning Super-Sampling (DLSS), enabled by the Tensor Cores.

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[ORIGINAL STORY]

During their Gamescom 2018 keynote, NVIDIA unveiled a boatload of games that will soon support the new NVIDIA RTX technology, which is going to be critical to really convince gamers to purchase the new cards.

These titles include blockbusters due very soon like Shadow of the Tomb Raider (September 14th) and Battlefield V (October 19th), with DICE Technical Director Christian Holmquist sharing the following statement in a press release:

It’s always been important to us as a studio to stay one step ahead as we look to increase the graphical fidelity in games. With this new NVIDIA RTX platform, more detail than ever before can now be seen on the battlefield, from recognizing the flash of a muzzle being reflected off a car to spotting the detailed reflection of a devastated facade in a splash of water on the ground. Things in the environment will feel more lifelike and real and all-out war will never look the same.

NVIDIA's Tony Tamasi, Senior Vice President of Content and Technology, said in a press release:

We’ve been close partners with DICE for many years and we’ve spent much of the last year deeply embedded with their team in Stockholm to bring this vision to life. With the help of NVIDIA RTX, DICE is creating a revolutionary moment for computer graphics in Battlefield V, as ray tracing has been used in film for years and has long been considered the Holy Grail for real-time rendering in games.

But there are plenty of other great games, both released and unreleased, as you can see in the snapshot below, including Final Fantasy XV, PlayerUnknown's Battlegrounds, ARK: Survival Evolved and Remedy's upcoming Control. We'll try to discover more about the NVIDIA RTX implementation in all these games in the upcoming weeks and months - stay tuned.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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