SEGA and Microsoft Entered a Strategic Alliance That Will Let the Former Create Large-Scale Games Built on Azure

Nov 1, 2021 at 04:14am EDT
SEGA

Today, SEGA and Microsoft announced a new strategic alliance that will let the Japanese company develop large-scale games to be made in a next-generation development environment built on Microsoft's Azure cloud platform.

According to the press release, this strategic alliance is a key component of SEGA's mid-to-long term strategy, which includes the so-called Super Game initiative where the focus will be on “Global”, “Online”, “Community” and “IP utilization”.

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Yukio Sugino, President and COO of SEGA Corporation stated:

We are very pleased to announce today that we are considering a strategic alliance with Microsoft to help develop SEGA's new “Super Game” initiative as well as build a next-generation game development environment. By considering a strategic partnership with Microsoft, we seek to further advance our game development so that our titles can be enjoyed by fans all over the world; in this regard, we aim to build an alliance that utilizes both SEGA's powerful game development capabilities and Microsoft's cutting-edge technology and development environment.

Sarah Bond, CVP of Microsoft Corporation, added:

SEGA has played such an iconic role in the gaming industry and has been a tremendous partner over the years. We look forward to working together as they explore new ways to create unique gaming experiences for the future using Microsoft cloud technologies. Together we will reimagine how games get built, hosted, and operated, with a goal of adding more value to players and SEGA alike.

This appears to be a similar partnership to that announced two years and a half ago by Sony and Microsoft, which also entailed the exploration of joint development of cloud-based, Azure-powered solutions for gaming & AI.

Notably, these partnerships don't really have anything to do with exclusive content, so fans should not expect upcoming SEGA titles to be only available on PC and Xbox. Still, it will be interesting to see what kind of games come out of this Super Game initiative, though it'll inevitably take a few years for them to materialize on the market.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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