Project Stream Testers Getting Free PC Copy of Assassin’s Creed Odyssey

Dec 15, 2018 at 03:26am EST

Project Stream, Google's technical test for their ambitious cloud streaming technology for games, gave testers the opportunity to play Assassin's Creed Odyssey for free during the course of the test.

However, they'd be eventually left without the game itself upon the test's closure. Today, though, Ubisoft announced that they will be eligible for a free UPlay PC copy of the game where they can continue their adventure in ancient Greece.

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The Project Stream tech test from Google, featuring a fully playable version of Assassin's Creed Odyssey, is offering qualifying participants the opportunity to continue their journey on Uplay PC. All players participating in Project Stream receive, for free, 1,000 Helix credits (a $10 value) to spend as they see fit, and any players that spend a minimum of an hour playing Assassin's Creed Odyssey in Project Stream between now and January 15 will receive a free Uplay PC copy of the game via their linked Uplay account as a special thanks for being a part of the test. Players that already have a copy of Assassin's Creed Odyssey tied to their Uplay account will not be eligible for a free copy of the game.

All game saves and any in-game items earned via gameplay or purchased with the free Helix credits will also transfer over to the free PC copy, but any unspent credits will not transfer. Players that have met the criteria for the free game will receive an email after January 15 with instructions for how to access their free copy in the weeks following the end of the Project Stream test.

The Project Stream test will end on January 15th, 2019. If you were able to participate, do let us know your experience in the comments section.

In other Assassin's Creed Odyssey news, the first episode of the 'Legacy of the First Blade' expansion came out last week.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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