Project Motor Racing Will Speed Onto Xbox Series X/S, PS5 And PC In Fall 2025

Apr 29, 2025 at 10:07am EDT
Project Motor Racing

Straight4 Studios has announced that its upcoming sim racing game, Project Motor Racing, will arrive on Xbox Series X/S, PS5, and PC sometime in Fall 2025.

At launch, Project Motor Racing will feature more than 70 vehicles across 10 racing classes and 27 track layouts. Straight4 Studios also showcased some gameplay in a new trailer released today, showing off some early, but still impressive, footage.

Related Story Project Motor Racing Out Now on PC, PS5, and Xbox Series X/S

The trailer also included a cameo from professional racer Derek Bell, playing the game with a full racing sim setup. It's a clear sign of the kinds of players that Project Motor Racing is targeting: the sim racing fan who went all-out to play their favorite kinds of games in the best way possible.

The upcoming sim racer will have the expected modes, including a single-player career mode and an online multiplayer mode, which will feature leaderboards and "full race weekends" for a more in-depth multiplayer experience.

While Project Motor Racing is being developed by Straight4 Studios, it's being built on publisher Giants Software's own GIANTS game engine. For chief executive officer of Giants Software, Christian Ammann, it's a new step forward for the studio and the beginning of a new era.

"This is the next gear for GIANTS Software: Moving forward, we will be recognized not only as the creators of Farming Simulator but also as the publisher of Project Motor Racing," Ammann said in a press release.

"Our strong collaboration with Straight4 gives me full confidence that we’ll deliver an exceptional experience for all sim racing enthusiasts!"

Straight4 Studios' chief executive officer, Ian Bell, added, "This is not about driving. It’s about racing. With our streamlined approach and what we consider to be the most authentic handling model we’ve ever created, Project Motor Racing is both a nod to our genre’s rich legacy and a big step into the next era of simulation."

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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