Project CARS 2 Targeting “Septemberish” Release, Says Ian Bell

Jan 4, 2017 at 04:00pm EST

Project CARS 2 is coming. Ian Bell, Slightly Mad Studios CEO, recently posted on the official forums and said that the game is currently targeting a "Septemberish" release even though the developer admitted that work is behind on GUI and Career systems.

Of course, delays are always possible when it comes to game development. Still, in previous forum posts Bell stated that the hype train will start "soon" while confirming a few of the game's features.

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We have rewritten the rendering system. We have added multiple newly written and very important modules to the physics, drivetrain, differential and tire modeling systems. The FFB system is now much more intuitive and comes with presets. The handling is transformed, in a very very good way. I'm biased I know but right now in the latest build I have, those cars that have all of the new systems in place have raised the bar for simulation... and this is before they are polished.

None of the famous brands are missing this time.

We've started QA already. We plan at least 7 months of QA for polishing and bug fixing.

Project CARS 2 is the sequel to the racing game released in May 2015 for PC (with VR support on the HTC Vive and Oculus Rift), PlayStation 4 and Xbox One. The first Project CARS was unique in that it got funded by the community via unconventional means; $5 million was raised by "investors" who also received a percentage of the game's profits.

Of course, the same won't be needed for Project CARS 2 since the first game was quite successful. In October, Slightly Mad Studios announced that Project CARS sold two million units. At the time, Ian Bell said:

The multi-million sales of Project CARS validates not only our revolutionary racing simulation, but also our unique World of Mass Development platform. From the onset, we believed that our groundbreaking way of funding games, alongside our commitment to working with our customers and listening to what they wanted from a racing simulation, would push us in the right direction.

Stay tuned for more on Project CARS 2 in the next months.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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