Post Scriptum WWII FPS Has Been Acquired by Offworld Industries; 2024 Roadmap Inbound

Nov 20, 2023 at 01:00pm EST
Post Scriptum

Today, Offworld Industries announced the acquisition of Post Scriptum, the tactical first-person shooter game released in August 2018 by Periscope Games. In a way, it's a return home. Post Scriptum originally began as a mod to Offworld's Squad before being turned into a standalone title.

Offworld Industries revealed it will be working with Mercury Arts on the game. Mercury Arts is a renowned mod group of Post Scriptum, as explained on their YouTube channel:

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With an ambition to create an accurate WW2 Battle of Crete mod, the project soon became known as Chapter Mercury. As an Official Third Party Partner, the team adopted the name Mercury Arts in late 2021 to formalise themselves as an entity, while the first phase of the Chapter, the map “Maleme” was released as Post Scriptum’s first-ever Third Party content in January 2022. The popularity of this release and the skills and dedication shown by the Mercury Arts team to the project led Periscope Games to purchase the first phase of the Chapter with an additional expression of interest in the follow on phases of the project, already under development.

Offworld also said it is working on a 2024 roadmap of updates that will be shared with the community at a later time. The studio will also reach out to the server hosts who have continued to support the game and will directly support them in recognition of their ongoing efforts, with the goal to grow the player community and re-establish Post Scriptum as the leading WWII tactical FPS.

Offworld owns the WW1 FPS Beyond the Wire, too, ensuring it can cover all bases when it comes to military shooters. Earlier this year, the developer also branched out with the licensed sci-fi cooperative first-person shooter game Starship Troopers: Extermination, currently available on Steam Early Access. Its 1.0 release is roughly planned for May 2024.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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