PlayStation 5 Dual Shock 5 Patent Surfaces Online; Built-In Microphone Seemingly Confirmed

Nov 18, 2019 at 10:23am EST
PlayStation 6

A new PlayStation 5 related patent has surfaced online today, showcasing the new Dual Shock 5 controller.

The patent, which has been filed in Japan by Sony Interactive Entertainment, gives us the first look at the new controller. On the surface, the Dual Shock 5 looks a lot like the Dual Shock 4, but with some key differences, like larger triggers, different analog sticks, and the removal of the light bar.

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The biggest changes, however, include a revised touchpad, which will apparently feature a slit in its upper side, and a built-in microphone, which will be placed right below the PlayStation button.

Below, you can find comparison images between the Dual Shock 5 and its predecessor, courtesy of ResetEra forums member gofreak.

One of the biggest new features of the PlayStation 5 controller will be adaptive triggers, which will provide refined haptic feedback that will allow players to feel tactile differences between various surfaces. The controller's speaker will also be improved over the Dual Shock 4.

Very little else is currently known about the PlayStation 5 and the Dual Shock 5 controller. According to System Architect Mark Cerny, the console will feature improved UI and faster load speeds.

Even though it will be fairly fast to boot games, we don't want the player to have to boot the game, see what's up, boot the game, see what's up. Multiplayer game servers will provide the console with the set of joinable activities in real time. Single-player games will provide information like what missions you could do and what rewards you might receive for completing them—and all of those choices will be visible in the UI. As a player, you just jump right into whatever you like.

The PlayStation 5 console launches next year worldwide. We will keep you updated on the console as soon as more come in on it, so stay tuned for all the latest news.

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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