CliffyB: I’ve Got A Polarising Personality, It’s Possible It Might Have Harmed LawBreakers’ Reception

Aug 13, 2017 at 10:00am EDT

LawBreakers, the new game designed by Cliff Bleszinski (the man behind Unreal, Unreal Tournament and Gears of War), released this week on PC and PlayStation 4.

The Unreal Engine 4 powered arena shooter registered surprisingly low player counts so far on Steam, especially when compared to the favorable reception from critics and users.

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Speaking with Eurogamer, Bleszinski stated that his own "polarising" personality might have harmed LawBreakers in some ways.

Yeah, that's possible. I've had a very polarising personality through the majority of the frickin' 25 years I've been doing this. It probably comes from a lack of being popular in school or something - I don't really know. But what I do and bring to the table brings a certain amount of weight. You also have an entire generation of 15-year-old kids who don't know who I am, nor do they give a shit - they're more excited about their favourite Twitch streamer or YouTuber, which we've recognised in regards to appealing to that crowd, and building relationships with them, occasionally finding the ones that aren't fans of us and throwing a bit of money at them to see if they want to give it a go to kind of help raise awareness and get the word out. This business moves fast, and you're only as good as your last game - even in the 18 months that I took off when I retired after busting my butt for many years making games, I found that even with the team of veterans that I brought to the table, you still have to prove yourself from scratch every time. Which is why I now have my first grey hairs.

He also said that he's not worried about these early figures and added that it's a marathon rather than a sprint.

We'll have our own review of LawBreakers up early next week. In the meantime, did you buy the game and if so, are you enjoying it? Let us know below.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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