Pearl Abyss Reportedly Hands Every Employee a $3,400 Bonus After Crimson Desert Storms Past 5 Million Copies Sold

Apr 28, 2026 at 12:10pm EDT
A character on horseback explores a vast, detailed mountainous landscape in the game 'Crimson Desert'.

While Crimson Desert's physical game sales in the US weren't enough to make major waves on the US sales charts for its launch month, it's a pretty sure bet that with its global physical and digital sales combined, it'll go down as one of the best-selling games of the year. It's already crossed 5 million copies sold, and a new report reveals that developer Pearl Abyss is sharing a bit of the wealth from its success with the entire development team.

A report from Korean publication MTN claims that every single one of Pearl Abyss' employees were given a bonus of 5 million Won, which works out to be about $3,400 USD, to celebrate Crimson Desert surpassing 5 million copies sold.

Related Story Crimson Desert Drops Pinball Machine Into Fantasy RPG With Patch 1.10, as Pearl Abyss Doubles Down on Post-Launch Surprises

In a statement (via machine translation), Pearl Abyss chief executive officer Heo Jin-young said, "I express my deep respect and gratitude for the hard work of each and every one of you who created a product that the world is enthusiastic about, and I am paying a celebratory bonus for achieving 5 million sales to all employees who have silently fulfilled their roles in their respective positions."

Jin-young added, "Our journey does not end here. The potential we have confirmed today will be the most powerful driving force to overcome any challenge we face in the future."

Pearl Abyss reportedly has an estimated 733 employees, so the bonus is not an insignificant sum for the company to pay to every employee. But it's a pittance compared to the value of 733 people happily working in tandem towards a collective goal, and the value of what actions like these do for Pearl Abyss' reputation as a publisher.

For more on Crimson Desert, you can check out our hub page with all of our news, reviews, and guides coverage of the massive open-world game.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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