Online Melee Action Game Absolver Due on August 29 for PC & PS4

May 10, 2017 at 01:00pm EDT

Indie studio Sloclap and publisher Devolver Digital announced today that Absolver, the upcoming online melee action game, will launch on PC and PlayStation 4 on August 29th.

Combat is the star of the game in Absolver and that's why there's a new trailer giving an overview at each unique fighting method and the abilities they serve.

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Absolver puts players behind the mask of a Prospect, who has taken a sacred vow and chosen to join the Absolvers, an elite corps of combatants fighting to maintain stability in the world. Prospects will choose a combat style, each with their own special abilities, and assemble their own custom Combat Deck to create a personal fighting system in intense, real-time combat. Choose to wander the land alone, with friends, or find a mentor to spar and learn from to become a more polished warrior.

At the beginning of your journey, players choose one of three combat styles, but others exist in the world of Adal waiting to be discovered. Each of the three initial combat styles come with special abilities and improves special character attributes depending on player style:

Kahlt Method – Absorb hits without being stunned or pushed back, and regain lost health with every successful counter attack.

Forsaken – Balanced and powerful, prospects can parry enemy attacks and briefly stun opponents.

Windfall – Greater dexterity and will, prospects can avoid enemy attacks leaving them open to a powerful counter attack

Also noteworthy is that the Combat Deck is made up of four stances each with their own different attacks. It will be fully customizable so that players may create their own unique fighting style.

Stances may be switched tactically on the fly. You can also unlock new attacks while fighting opponents and it's also possible to take on a mentor to learn their ways.

You may add the game to your Steam wishlist via the official store page.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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