Oblivion Remastered Is an Impressive Remaster with Dire Performance Problems, Says Digital Foundry

Apr 28, 2025 at 06:00am EDT
Oblivion Remastered

In our review of The Elder Scrolls IV: Oblivion Remastered, after largely praising the visuals and gameplay changes made by Virtuos, reviewer Francesco De Meo also noted that the performance was highly problematic:

The game runs pretty well in closed-off environments, but the performance leaves a lot to be desired in the open world. In two different benchmarking sessions, held in the sewers during The Path of Dawn quest to meet with the Sponsor to obtain the Mythic Dawn Commentaries 4 book, at 4K resolution, NVIDIA DLSS in Quality Mode, Frame Generation Hardware Lumen and every setting at high, the game ran at an average of 141 FPS, 24 1% low, with minimal stuttering that did not impact the experience a lot.

Related Story Lexar Says Gamers Would Rather Settle for Less RAM Than Buy an SSD Under 1TB

In the open world, however, things are quite different, as the game ran at an average of 107 FPS, 15 1% low with frequent stuttering. My system (i7-13700F, RTX 4080, 32 GB RAM) should be more than capable of handling Oblivion Remastered well, at least based on the system requirements, so it's clear that more work is needed on the optimization front.

I experienced the same even on my more powerful rig (Ryzen 7 9800X3D, RTX 5090). While the game runs smoothly in closed off areas, open areas and especially the open world are close to a stutter-fest.

The folks at Digital Foundry agree, too. Their PC video report, published over the weekend, praised the remaster's visuals but cited 'dire performance problems'.

Digital Foundry's Alex Battaglia noted that history repeats itself, as constant hitches in the open world also plagued the original Oblivion. Even a lower frame rate cap to 60 FPS cannot really fix the issue. While hitches are very bad on the most powerful CPU available on the market, they're much worse on lower end CPUs. For example, the Ryzen 5 3600 exhibits 2 to 2 and a half longer hitches compared to the Ryzen 7 9800X3D in DF's testing.

The only real way to slightly improve the stuttering/hitching issue is to disable hardware-accelerated Lumen ray-traced global illumination. Unfortunately, this also brings a noticeable reduction in visual quality, especially when it comes to water reflections, ambient shadowing and lighting. Needless to say, the only real fixes can come with an official patch from Virtuos. We'll keep you updated on any such enhancements, of course.

Meanwhile, the game has already surpassed four million players.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.