NVIDIA RTX Video HDR Mod Reportedly Provides Better AutoHDR for Games Than the Default Windows One

Feb 4, 2024 at 04:01am EST
NVIDIA RTX Video HDR

One of the major additions of the latest GeForce driver is NVIDIA RTX Video HDR, which introduced an automatic feature to convert SDR (Standard Dynamic Range) videos to HDR (High Dynamic Range) for those who have a compatible display.

While NVIDIA RTX Video HDR was announced to be working only on videos viewed through browsers, some enterprising users on the Guru3D forum have found a way to enable it for PC games, thanks to hidden 'TrueHDR' profile settings.

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Modder emoose, who previously brought PC gamers the DLSSTweaks wrapper that forces DLAA support in games with DLSS, has now released an NVIDIA RTX Video HDR mod that makes it fairly easy to try the feature in games.

You will need to be using Windows 11 with the 2022 Update (version 22H2), as the feature requires WDDM (Windows Display Driver Model) 3.1. To use the tool, extract the download and run NvTrueHDR.exe, then enter the name of the game's .exe file when prompted.

Make sure to disable NIS (NVIDIA Image Scaling) as it's not compatible with it. The same goes for DSR/DLDSR and, of course, Windows AutoHDR.

Remedy's programmer Filippo Tarpini, who added HDR to Control with his mod and also worked on the official Alan Wake 2 implementation as well as the Starfield Luma Native HDR mod, shared a brief but very positive review on Nexus Mods:

Needless to say, NVIDIA RTX Video HDR doesn't work perfectly with games yet. However, it seems like it can already yield better results than Microsoft's AutoHDR, and there's certainly a lot of room for improvement since NVIDIA didn't even promote the feature for gaming. We'll keep track of any major updates and report back.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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