NVIDIA DLSS 4 Multi Frame Generation Is Coming to RuneScape: Dragonwilds, Mortal Online 2, and Brickadia

Jul 8, 2025 at 09:00am EDT
NVIDIA DLSS 4 Multi Frame Generation

Three PC games are integrating NVIDIA DLSS 4 Multi Frame Generation shortly. Chronologically, the first one will be Jagex's RuneScape: Dragonwilds, the cooperative open world survival crafting game that launched in early access nearly three months ago.

RuneScape: Dragonwilds debuted to decent numbers, registering a 52K concurrent player peak on Steam. However, those numbers are long gone - over the last week, the game has stayed below three thousand concurrent players at all times, according to SteamDB. Anyway, RuneScape: Dragonwilds launched with support for DLSS Super Resolution, Frame Generation, and DLAA, but a patch due today will also add NVIDIA DLSS 4 Multi Frame Generation, boosting frame rates across the board for all owners of GeForce RTX 50 Series graphics cards.

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On Friday, July 11, Brickadia LLC will launch the namesake next-generation brick building sandbox game on Steam Early Access, where it is planned to stay until the end of 2026. In Brickadia, users have every creative tool, such as building, scripting, and more, available right in the game with real-time multiplayer enabled. That means they can work with friends to build massive worlds, intricate physics contraptions, and entirely new game modes without ever leaving the action. Some of the examples of things you can craft in Brickadia include skyscrapers, all sorts of vehicles, detailed islands, spaceships, and cityscapes.

The game is powered by Unreal Engine 5 and supports hardware accelerated ray tracing, boosting UE5's own Lumen, as you can see below. To compensate for that performance cost, players will find NVIDIA DLSS 4 Multi Frame Generation, Frame Generation, Super Resolution, and DLAA options available.

Lastly, the Unreal Engine 5 sandbox indie MMORPG Mortal Online 2 will receive NVIDIA DLSS 4 Multi Frame Generation support later this month with its first expansion, Reckoning, currently available for testing in the Public Test Realm. The game already supports NVIDIA DLSS Super Resolution, Frame Generation, and Reflex.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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