Now This is Podracing: Star Wars: Galactic Racer Gameplay Debuted at February State of Play

Feb 12, 2026 at 05:58pm EST
A scene from the video game Star Wars Battlefront featuring vehicles racing across a desert landscape with a crashed Star

Star Wars: Galactic Racer made its gameplay debut during the February 2026 State of Play, with a short trailer from Fuse Games to showcase its podracing in action after the developer confirmed we'd have podracers alongside speeders and other vehicles from the Star Wars universe.

The gameplay shown did its best to showcase how Fuse is trying to convey how insanely fast these vehicles are going. As much as the studio needs to hit the mark on the look of the world, the track design, and the handling for each of the vehicles, it'll all be for nought if it can't properly convey that feeling of speed in the gameplay.

Related Story Final Fantasy VII Remake Part 3 Stayed Hidden at State of Play, but Director’s Comments Quietly Gave the Game Away

Today's trailer, albeit short, showed that this studio of former Burnout developers likely hasn't lost its touch, and that this racer is going in the right direction. We also got a look at some of the different viewing angles players will be able to choose from while racing, whether you want to see more of the track or be right in the action with a front view.

Unfortunately, we didn't get any kind of update on its release date beyond its previously announced 2026 release window. Hopefully, we'll start to see more of the game as we get deeper into the year. After it first appeared at The Game Awards 2025, it wouldn't be too much of a surprise for it to appear at Summer Game Fest this coming June 2026.

For more news from today's State of Play, check out our dedicated page with all of the show's announcements.

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

Follow Wccftech on Google to get more of our news coverage in your feeds.