No Man’s Sky Adrift Lets You Experience an Alternate Universe Where You’ll All Alone

May 29, 2024 at 09:00am EDT
No Man's Sky Adrift

Hello Games is back today with yet another unexpected and interesting No Man's Sky update. Called Adrift, it will provide an entirely different way to experience the massive sci-fi universe where the player is all alone.

The developers said there was something unique about being alone in the universe when No Man's Sky first launched. Looking at pre-release builds, they remembered a time when there weren't even any NPCs (non-player characters) or shops.

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That's what Adrift is all about. The removal of any other lifeforms means no shops, no trade, no shortcuts, and no help whatsoever, making for a very different survival experience.

This alternate universe is also more dangerous, with sandworms roaming free and fiend eggs spreading across planets. Buildings are crumbling and rusting, and the few remaining landmarks are the graves of lost travelers. A new ghostly frigate beckons in space, allowing players to recruit a piece of this lonely universe. Moreover, a new hulking hauler starship, the Iron Vulture, provides a safe haven.

Following the addition of ship customization in the previous update (ORBITAL), Hello Games is introducing lots of new customization options to the game in Adrift. This was meant to be the next No Man's Sky expedition, which it is, but it's grown into an update filled with improvements, new unique gameplay content, and rewards. For the full patch notes, head to the game's official website.

This is the third major free No Man's Sky update released in 2024, and yet Hello Games has promised there is a lot more to come. Given their track record with updates, it's fair to expect at least two to three updates before the year is over.

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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